Monday 5 November 2018

11 Second Club (October 2018)

11 second club (October 2018) from Abbey Armstrong on Vimeo.
This is my entry for October 2018's 11 second club, which finished in 19th place http://www.11secondclub.com/competitions/october18/entry/7klR3k

   
The live brief that I decided to produce work for was the 11 Second Club. The audio clip for the competition that month was as follows:

MAN 1- “oh, this is… pleasant. You could feel the history coming from the walls in here.”
MAN 2- “Yeah, isn’t that wonderful?”
MAN 1- “Not when the history fights back!”

My idea for this clip was to have two characters walking down a dimly lit corridor in an old building such as a castle with suits of armour lining both sides of the thin passageway. Focus will be on the first man as he speaks, then following his flashlight around the room. The second man then walks past the first, over to a suit of armour when he speaks then raises a hand to knock on the suit’s helmet which falls to the floor with a clang. The next scene shows the two men surrounded by the suits of armour with their weapons drawn as the first man speaks his last line.

I had planned to produce this animation in Maya, using the character resources the 11 second club provides but after more consideration I changed my mind and chose to produce it as a digital 2D animation using Photoshop. Creating the other assets such as the armour and the surrounding corridor would be quite a time consuming process and I believe I would have missed the deadline.

Inspirations for my visuals came from a location in Resident Evil 4 for the corridor and for the characters I just based them on themselves (The ones in the audio clip) as i'm a fan of theirs.

Resident Evil 4
Image result for shane and ryan
Shane Madej & Ryan Bergara (Buzzfeed Unsolved)

After I had my proposal done and visuals in mind I went on to create the storyboards and then begin animating as there wasn't much time for this live brief.


In the end I am pleased with how it looks visually as most of my animations up until this point haven't been coloured and i'm pleasantly surprised that I finished in the top 20, but if I were to do this again I would defiantly focus more on the frames themselves rather than the visuals as the movements are quite limited.



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